﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RilattackLibrary
{
    public class Player : GraphicObject
    {
        public List<RilattackLibrary.Tool> Tool
        {
            get
            {
                return new List<RilattackLibrary.Tool>();
            }

            set
            {
            }
        }

        public int Life
        {
            get
            {
                return 100;
            }

            set
            {
            }
        }

        public int KillCounter
        {
            get
            {
                return 0;
            }

            set
            {
            }
        }

        public int DeathCounter
        {
            get
            {
                return 0;
            }

            set
            {
            }
        }

        public string Nickname
        {
            get; set;
        }
    }
}